3 months for reaching the level-cap? like, commitment anyone? That'll be like 6 months for me. >_>
you've obviously never played a decent MMO before. ones that take months of playtime and commitment to get your character to the top. thats the sort of game i love. it was a nice moment when my priest in WoW finally hit 70 (i was super casual) as it was an interesting journey of meeting new people, killing giantass monsters and just overall enjoying myself.
aion looks stunning, thats for sure. if it lives up to the hype, i can see alot of blizzards semi hardcore playerbase shifting sides. but then, with warhammer online, age of conan and other such games coming out, i think WoW has had its moment. all other companies have seen what they've done wrong, saw what blizzard did right (as mdx mentioned) and are making games with these features.
I play WoW on a private server right now (I know, I know), one that has slightly higher rates than the Blizzard servers. I am currently 48, and my friends that play are 70, 70 and 56. The one with 56 used to play on the official servers until TBC was released, so he was level 60 there. He started after me, some time later too, and he's gone past me. I suck at leveling, I have no idea where to do it, so I end up slacking behind, while my friends have all the fun. The exact same thing happens on Ragnarök Online. I am just a terrible MMO player. >_>
And I don't know if I can pay to play because, unless there's some kind of pre-paid cards, then I can't pay, because my parents won't do it, and I am only 17.