Author Topic: Super Smash Bros DOJO  (Read 51234 times)

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Offline Sirix

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Re: Super Smash Bros DOJO
« Reply #30 on: June 12, 2007, 12:25:21 am »
really? Boring?
Melee is practicaly one of my favourite things to do -ever-.

the better my friends and I get the more fun it gets, too.
it's ENDLESS.

but there are always people who don't like certain PHENOMENAL games.

I, for example, do not like Halo.
not even a little.

Quote
The Nintendo Wii really is a versatile piece of hardware.
I mean, when it comes to controllers, there are pretty much four
different types.

I guess I have no choice but implement them all!

There’s no need to be confused about what does what—just choose the
play style you prefer!

I suppose I would recommend the Nintendo GameCube controller,
though. I like the feel of that powerful rumble.

Still, try out the other controls—they definitely give you a fresh experience.

Hmm? How do you do smashes and dashes with just the Wii Remote?
If I get the chance to tell you, I will.


I'm starting to see similarities in writing style.. Hmmmm.

Oo'

I DO write in segments for some reason or another.

how QUEER.

Offline Outboundlight

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Re: Super Smash Bros DOJO
« Reply #31 on: June 12, 2007, 05:06:36 am »
So can you have 1 player playing with just a wiimote, one with mote+chuck, one with ccontroller and one with cubetroller? (i think i just invented all those abbreviations)


That would be cool, and it would make 4 player easier since I wouldnt have to buy another 2 remotes.

Offline not12x

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Re: Super Smash Bros DOJO
« Reply #32 on: June 12, 2007, 09:21:38 am »
really? Boring?
Melee is practicaly one of my favourite things to do -ever-.

the better my friends and I get the more fun it gets, too.
it's ENDLESS.

but there are always people who don't like certain PHENOMENAL games.

I, for example, do not like Halo.
not even a little.

Quote
The Nintendo Wii really is a versatile piece of hardware.
I mean, when it comes to controllers, there are pretty much four
different types.

I guess I have no choice but implement them all!

There’s no need to be confused about what does what—just choose the
play style you prefer!

I suppose I would recommend the Nintendo GameCube controller,
though. I like the feel of that powerful rumble.

Still, try out the other controls—they definitely give you a fresh experience.

Hmm? How do you do smashes and dashes with just the Wii Remote?
If I get the chance to tell you, I will.


I'm starting to see similarities in writing style.. Hmmmm.

Oo'

I DO write in segments for some reason or another.

how QUEER.

WHUT sirix is gay?

I have to admit; finding ways to make all three controller systems work, and work well (which i do not doubt that they will) is quite a display of programming and technical talent.  It'll be a game i play every once in a blue moon; but I'm kind of sort of having a reawakened love with pokeman.  but that's OT.

back ONT: why in the HELL isn't Bomberman a playable character?  Bomberman is CLEARLY as classic of a character as Samus or Mario, and a nintendo legend at that; yet they're putting in shitty characters like Snake and crazy duplicates of other characters they already have instead.  I WANT THE BOMB MAN.  Megaman would be sexy, too.

Offline PrescriptiveBarony

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Re: Super Smash Bros DOJO
« Reply #33 on: June 12, 2007, 09:58:58 am »
welllll snake is the only non-nintendo character and that's cause the metal gear solid guy begged them to put him in... if cappcom and hudson soft want to make a game of their crappy intellectual property they can, and snake can go to hell for all i care, but i trust they'll fit him in well enough. I hope they drop pichu, young link, and falco. and dr. mario. maybe ganondorf. and either marth or roy.

on the other hand, having all the ssbm characters plus a bunch more legitimate ones (i.e. not just "let's make capt. falcon heavier and call him ganondorf") and having a selection of 50 or so would be pretty sexy.


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Offline not12x

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Re: Super Smash Bros DOJO
« Reply #34 on: June 12, 2007, 10:35:11 am »
heh.  Your post reminded me that we probably wont see megaman, since he's in all those Marvel vs. Capcom games.  probably some crazy copyright or sth.

But, Bomberman!

And you;re right.  There are too many characters who are exact duplicates, but just faster or heavier.  It shows a lack of creative effort, and is one of the reasons I don't really like SSB.

Offline Sirix

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Re: Super Smash Bros DOJO
« Reply #35 on: June 12, 2007, 12:12:22 pm »
I hope they drop pichu, young link, and falco. and dr. mario. maybe ganondorf. and either marth or roy.

NO

anyone who doesn't play the game a lot doens't realise how different these characters actualy are.

yes, they're still just clones.. but they play quite a bit differently.
I prefer Falco over Fox... Ganondorf WAY over Falcon... the Dorf is one of my favourites.
Dr. Mario as well!
and I love Pichu, can't stand Pikachu.

but really, anyone who actualy plays the game a LOT (me.. gawd.. so much) realises the worth of these "clones".

As for the possibility of Bomberman.  The only other 3rd party character that is in consideration is Sonic.
Besides that they will all be pure Nintendo.
there are 15 new characters in total (droolz!)
so we still have a lot to see ;D
« Last Edit: June 12, 2007, 12:14:19 pm by Sirix »

Offline Smogelore

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Re: Super Smash Bros DOJO
« Reply #36 on: June 12, 2007, 04:03:29 pm »
but bowser is still the best old heavy-weight character


I wonder what kind of moves will Wario have
HAY!!! who stole my avatar... again...

Offline not12x

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Re: Super Smash Bros DOJO
« Reply #37 on: June 12, 2007, 07:43:53 pm »
I hope they drop pichu, young link, and falco. and dr. mario. maybe ganondorf. and either marth or roy.

NO

anyone who doesn't play the game a lot doens't realise how different these characters actualy are.

yes, they're still just clones.. but they play quite a bit differently.
I prefer Falco over Fox... Ganondorf WAY over Falcon... the Dorf is one of my favourites.
Dr. Mario as well!
and I love Pichu, can't stand Pikachu.

but really, anyone who actualy plays the game a LOT (me.. gawd.. so much) realises the worth of these "clones".

As for the possibility of Bomberman.  The only other 3rd party character that is in consideration is Sonic.
Besides that they will all be pure Nintendo.
there are 15 new characters in total (droolz!)
so we still have a lot to see ;D

NO.

look, they're different.  Slightly different.  But they're still most generally clones of each other.

look, why make a game where you have a 'normal', 'fast and light', and 'slow and heavy' version of every character?  that's just retarded, and overcomplicates things for no reason.  And, for fucks sake, if you're gonna do it, don't make *more* characters, make it an option, and for ALL characters.

And Bomberman is way more badass than Sonic.  End of story.

Offline Cerapter

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Re: Super Smash Bros DOJO
« Reply #38 on: June 12, 2007, 08:47:14 pm »
Without Ganondorf, who're you gonna use for the reverse warlock punch?

I'd vote for Diddy (or Dixie!) Kong as an original character.
Just close your eyes and keep your mind wide open.

Offline PrescriptiveBarony

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Re: Super Smash Bros DOJO
« Reply #39 on: June 12, 2007, 09:58:24 pm »
I knowwww they're different, and I certainly play Ganondorf quite a bit (though Falcon is my mainstay) but I was just suggesting characters to drop so they'd have room for the new ones and then some.

but i would have no problem with something like what erin suggests... a "young"/"light" version of all of them as well as a "heavy"/"armored" version. or just one. or something of the sort.

i resent your repeated implications that i simply don't play it enough!


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Offline harvey danger

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Re: Super Smash Bros DOJO
« Reply #40 on: June 13, 2007, 12:41:10 am »
I need to be one of the playable characters.

Edit:

Christ, people. Pikmin.
« Last Edit: June 16, 2007, 07:06:52 am by Harvey McLCDpants »
That's the problem with heroes, really. Their only purpose in life is to thwart others. They make no plans, develop no strategies. They react instead of act. Without villains, heroes would stagnate. Without heroes, villains would be running the world. Heroes have morals. Villains have work ethic.

Offline Sirix

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Re: Super Smash Bros DOJO
« Reply #41 on: June 13, 2007, 02:08:30 am »
I hope they drop pichu, young link, and falco. and dr. mario. maybe ganondorf. and either marth or roy.

NO

anyone who doesn't play the game a lot doens't realise how different these characters actualy are.

yes, they're still just clones.. but they play quite a bit differently.
I prefer Falco over Fox... Ganondorf WAY over Falcon... the Dorf is one of my favourites.
Dr. Mario as well!
and I love Pichu, can't stand Pikachu.

but really, anyone who actualy plays the game a LOT (me.. gawd.. so much) realises the worth of these "clones".

As for the possibility of Bomberman.  The only other 3rd party character that is in consideration is Sonic.
Besides that they will all be pure Nintendo.
there are 15 new characters in total (droolz!)
so we still have a lot to see ;D

NO.

look, they're different.  Slightly different.  But they're still most generally clones of each other.

look, why make a game where you have a 'normal', 'fast and light', and 'slow and heavy' version of every character?  that's just retarded, and overcomplicates things for no reason.  And, for fucks sake, if you're gonna do it, don't make *more* characters, make it an option, and for ALL characters.

And Bomberman is way more badass than Sonic.  End of story.
I knowwww they're different, and I certainly play Ganondorf quite a bit (though Falcon is my mainstay) but I was just suggesting characters to drop so they'd have room for the new ones and then some.

but i would have no problem with something like what erin suggests... a "young"/"light" version of all of them as well as a "heavy"/"armored" version. or just one. or something of the sort.

i resent your repeated implications that i simply don't play it enough!

dropping them to make room for more characters isn't really necesary.

and making these "clones" is probably so ridiculously easy that near the end of completion they thought "hey.. why not just throw them in?"

and I think they work wonderfuly.
it's like an extra option such as items that you can choose to turn off or not.
they're there if you want them, not bothering anyone if you don't.

Offline Lexx

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Re: Super Smash Bros DOJO
« Reply #42 on: June 16, 2007, 06:10:38 am »
I'd have to be Sonic.. I'd choose him over Snake.
DRAMA

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Re: Super Smash Bros DOJO
« Reply #43 on: June 16, 2007, 01:18:47 pm »
i know the chances are completely zero, but i'd laugh endlessly if crash bandicoot was added.
or not.
yeah.
hmm.
err.
boom.

Offline not12x

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Re: Super Smash Bros DOJO
« Reply #44 on: June 16, 2007, 11:09:24 pm »
Bomberman.

Oh, hell, why not Paperboy?  He's WAY more oldschool than half the characters in the game.

Besides, Link is a fairy.