Author Topic: Indy RPGs  (Read 6473 times)

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Offline Bates

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Re: Indy RPGs
« Reply #15 on: September 08, 2005, 09:00:28 pm »
Most of the important characters are overpowered anyway, havin full daedric armor or similar equipment.

Smeagol

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Re: Indy RPGs
« Reply #16 on: September 08, 2005, 09:17:13 pm »
By the death of this character the prophecy is fucked up, start a new game, or live in the doomed world you created.

Or something.


*cough*CLUAConsole*cough*

This is why Baldur's Gate is better :P

Offline Bates

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Re: Indy RPGs
« Reply #17 on: September 08, 2005, 09:23:32 pm »
But I got used to the Elder Scrolls lore...

Smeagol

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Re: Indy RPGs
« Reply #18 on: September 08, 2005, 09:24:23 pm »
CLUAConsole >> Any plot line whatsoever. Bow down before it's might (and summon in some hostile demi-liches...fun!)

Offline Bates

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Re: Indy RPGs
« Reply #19 on: September 08, 2005, 09:29:22 pm »
Last time I played I had tons of mods installed. Most authors tried to fit into the balance of the game. There was one house mod however which had a couple of high powered items. Even more fun.

...now that I think about it, would be a good start for a new character...

chompy

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Re: Indy RPGs
« Reply #20 on: September 09, 2005, 02:31:06 am »
Yes NetHack is a very good game to play, can even play it through telnet <.< just keep on kicking the wall....

Lol the funniest one I have played would be Dink Smallwood.. http://www.rtsoft.com/dink/

I cannot remember much about it but I do remember this. There was a level you were on a ship, then everyone starts becoming violently sick and to vomit. Your job was to clean up the vomit!

Offline Turtle

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Re: Indy RPGs
« Reply #21 on: September 09, 2005, 02:56:12 am »
Dink Smallwood is brilliant. Awesome main quest with cool secrets and such, plus lots of excellent mods. Graphics are a bit meh these days, but if that's what you're looking for in an RPG...

Offline Outboundlight

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Re: Indy RPGs
« Reply #22 on: September 09, 2005, 03:46:14 am »
This is an indy Adventure Game (and one that may have been mentioned here before)

but it deserves another post:

http://www.otterarchives.com/bountygame.html

Case of the crabs. Absolutely *hilarious*.

Offline Torp v2.0

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Re: Indy RPGs
« Reply #23 on: September 09, 2005, 09:12:19 pm »
What about Puppetland? It sounds fairly interesting. Now, it's very different from the other RPGs you've mentioned, as it's pen and paper...
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chompy

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Re: Indy RPGs
« Reply #24 on: September 11, 2005, 02:31:47 am »
That crab game is pretty decent, much more fun to play then I first thought. Although I'm finding it really difficult to play.  Two thumbs up for that one.

I'm not tsure if he's trying to stomp the rat or he's afraid of it.

Offline Фраеон

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Re: Indy RPGs
« Reply #25 on: December 14, 2005, 10:05:10 am »
http://www.dofus.com

It's like Disgaea.
Only it's free.
And online.
What?
Why?
Me?
A universe where there was no War of Independence because British colonial policy was more enlightened. An American Civil War after which Lincoln wasn't assassinated. A Second World War in which Hitler was. Or where the whole planet was invaded by, I don't know, space lizards or something.

Offline Bearfoot

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Re: Indy RPGs
« Reply #26 on: December 14, 2005, 11:59:47 pm »
ADOM Roxxorz my boxxorz.. and has for years.

(www.adom.de)

And I've still yet to beat it, ligimately or not.
I'm only one, but still I am one.  I can't do everything, but I can do something-
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Smeagol

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Re: Indy RPGs
« Reply #27 on: December 15, 2005, 12:00:40 am »
ADOM Roxxorz my boxxorz.. and has for years.

(www.adom.de)

And I've still yet to beat it, ligimately or not.

100% agreement. Even whilst save scumming, I've only ever once gotten past the hordes of undead (including liches, vampires and the like) level of the CoC.

Offline Einkoro

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Re: Indy RPGs
« Reply #28 on: December 15, 2005, 04:21:37 am »
Not an RPG, but anyway:

Weird Worlds - Return to Infinite Space

I've been pretty addicted to the game as has everyone else I've introduced it to. You can grab the demo from http://www.shrapnelgames.com/digital_eel/weird_worlds/6.htm
You start with a ship on a starmap and have to go explore the galaxy. Combat goes into a real time battle system where you control your ship(s)/fleet and pwn the other guys, or die or run away with your nacelles between your legs.
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