Author Topic: A matter of faith..  (Read 7907 times)

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Lexx

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Re: A matter of faith..
« Reply #15 on: July 02, 2005, 12:37:33 am »
Am I the only one who didn't get on with Balder's Gate 2? Maybe I'm just a freak, because I enjoy table-top D&D..

Been getting on fairly well with Planescape: Torment though..

Lx.

Offline Bearfoot

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Re: A matter of faith..
« Reply #16 on: July 02, 2005, 01:05:49 am »
No, you are not.  I've been feeling the same way.

I used to get excited about the latest release.  And now only a few titles will even get me excited enouogh to walk down to blockbuster to see if they're for rent.
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Offline Trezker

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Re: A matter of faith..
« Reply #17 on: July 02, 2005, 01:23:50 am »
Mmmm, Darwinia! *drools*

I read on the torrent comments that a guy thought the gfx were very bad by todays standards. I was just liek WTF, the gfx in Darwinia is state of the art. There's so much blending in there it beats the rest of the market put together.
The game is heavier than Doom 3 ffs!

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Offline Valentine Revolution

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Re: A matter of faith..
« Reply #18 on: July 02, 2005, 11:02:03 am »
As far as I can see, nothing has actually changed. All machines have been flooded with crappy movie titles, sports titles and sequels. The good games are there, but because EA throw their money around, we have to dedicate a lot of shelf space to their titles. As a store, you do your best to display the games you really like but in the end whoever has the most cash wins. You just need to look deeper.

Take this week's new releases; yeah there's Cricket 2005 and F1 2005, but there's also Shin Megami Tensei and Bomberman. (as a side note, Bomberman DS looks fucking amazing) And I'm really looking forward to the next-gen, yeah the same crap'll be there but there are some really cool things going on. Rock'in ^_^

Offline L'homme magique

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Re: A matter of faith..
« Reply #19 on: July 02, 2005, 11:07:07 am »
Quote
Shin Megami Tensei
<3
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Offline not12x

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Re: A matter of faith..
« Reply #20 on: July 02, 2005, 11:19:23 am »
If not for the D&Dness then just for Misnc (and Boo)

there is no parentheses.  Boo, everyones favorite mititurized gigantic space hampster, is godly and useful enough to outweigh Minsc.  therefore, it becomes Boo (oh, and taht guy taht carries boo around, minsc... bleh)

but yeah, minsc and boo owned.  Tabletop D&D is still my all time favority form of entertainment, over music, games, sex, and eating... well, maybe not sex.

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Offline Bearfoot

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Re: A matter of faith..
« Reply #21 on: July 02, 2005, 11:41:28 am »
Oh, and yah.. two days a week for me with the tabletoppage.. can't be replicated online.. not untill full VR is invented at any rate.

Am I the only one who didn't get on with Balder's Gate 2? Maybe I'm just a freak, because I enjoy table-top D&D..

Been getting on fairly well with Planescape: Torment though..

Lx.
I'm only one, but still I am one.  I can't do everything, but I can do something-
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Lexx β

Offline Torp v2.0

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Re: A matter of faith..
« Reply #22 on: July 02, 2005, 04:12:27 pm »
Maybe I'm just a freak, because I enjoy table-top D&D..

Yes, you are. You should go play a real RPG. One that isn't completely combat-oriented, with a more balanced skill system and stuff. And preferably no experience levels. I like more open experience systems (though systems such as Fallouts, where all skills are equal, is acceptable).

That being said, my probably most memorable campaign was vanilla D&D. It was more or less my first campaign (I'd played and DMed CoC once before (that is, one game as player, one as DM). I think it was mainly the fact that there were quite a lot of roleplaying in it that made it, as well as that I really liked my PC (a thief modelled around Chianna from Farscape). Half the sessions were used just playing around. There were two other PCs with me from the beginning - a monk and a psyker*. The psyker was a trickster as well, and teamed up pretty well my my character. Whenever we needed cash, we just went out and stole it. Actually, that was a good portion of the game. And the monk started his own religion and got a goblin follower :-)


*or whatever they are called - you know, that class that uses mental powers instead of magic
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Lexx

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Re: A matter of faith..
« Reply #23 on: July 03, 2005, 12:59:53 am »
I didn't say I only play D&D, infact I've only played D&D twice in the past 2 years, I just enjoyed it. I usually play games like the Savage Worlds games and WHFRP. (Or I did until I moved recently)

Lx.

Offline Torp v2.0

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Re: A matter of faith..
« Reply #24 on: July 03, 2005, 01:54:00 am »
I didn't say I only play D&D, infact I've only played D&D twice in the past 2 years, I just enjoyed it. I usually play games like the Savage Worlds games and WHFRP. (Or I did until I moved recently)

Lx.

Well, I just wanted to bitch. I've played more D&D than you the last years. I was even involved in a campaign (though in my defense, it was the only possibility for RPGs at the time I started. Then I got to know people, and joined a rather fun game of Word Mage (a Storyteller 2.0 based system created by the GM. Quite fun and interesting). When my D&D character died, I never got around to creating a new one, and rather played board games at the gaming club where it was played. Board games are fun, too).
...why Torp was picked over you... HE'S JUST BETTER THAN YOU IN EVERY RESPECT. -SomethingGood
<Radicz0r> Torp is well prepared for universal destruction

[03:18:49] <WereVolvo> ARCTIC
[03:18:51] <WereVolvo> not arctic

Offline L'homme magique

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Re: A matter of faith..
« Reply #25 on: July 03, 2005, 08:04:51 am »
Quote
One that isn't completely combat-oriented,
Torment has very little combat compared to other Infinity engine games.
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Offline Bearfoot

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Re: A matter of faith..
« Reply #26 on: July 04, 2005, 05:43:23 am »
Torp, bro.

I played a character from 1st to 20th level as soon as DnD 3.0 came out.  Took three years of every weekend gaming, but I still love that character.

I think I win.. :D

 
I didn't say I only play D&D, infact I've only played D&D twice in the past 2 years, I just enjoyed it. I usually play games like the Savage Worlds games and WHFRP. (Or I did until I moved recently)

Lx.

Well, I just wanted to bitch. I've played more D&D than you the last years. I was even involved in a campaign (though in my defense, it was the only possibility for RPGs at the time I started. Then I got to know people, and joined a rather fun game of Word Mage (a Storyteller 2.0 based system created by the GM. Quite fun and interesting). When my D&D character died, I never got around to creating a new one, and rather played board games at the gaming club where it was played. Board games are fun, too).
I'm only one, but still I am one.  I can't do everything, but I can do something-
Hellen Kieller

"There are never enough reasons to get drunk. I, for example am going out tomorrow to celebrate.. um.. Tuesday.:
Lexx β

Offline Torp v2.0

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Re: A matter of faith..
« Reply #27 on: July 04, 2005, 12:35:06 pm »
You do. I would have required very good fellow players and an excellent GM to have the patience to play a D&D game for so long.

Truth is, of course, that in RPGs, it's not as much the system as the setting and fellow players/GM that count. It still irritates me that D&D is so combat-oriented. It encourages the game to become purely combat-oriented, and I feel that that detracts from the fun of the game. Combat and action is a vital part of RPGs, but it should by no means be the only focus (unless that's what the players and GM wants, of course).
...why Torp was picked over you... HE'S JUST BETTER THAN YOU IN EVERY RESPECT. -SomethingGood
<Radicz0r> Torp is well prepared for universal destruction

[03:18:49] <WereVolvo> ARCTIC
[03:18:51] <WereVolvo> not arctic