Author Topic: Iji - Oct Demo.. ;)  (Read 43678 times)

0 Members and 1 Guest are viewing this topic.

Offline Jack Lupino

  • Worst Dude
  • Moderator
  • Machinae Prime
  • ***
  • Posts: 12941
  • Karma: 62
  • Gender: Female
Re: Iji - Game/Soundtrack Progress
« Reply #75 on: May 25, 2005, 05:41:55 pm »
Hey, i made this song, i posted in the guitar thread, cuz this is your thread an'all.. so feel free to check it out  ;)

MDX

  • Guest
Re: Iji - Game/Soundtrack Progress
« Reply #76 on: May 25, 2005, 08:23:24 pm »
NO PLUGGING IN THE IJI THREAD

*shoots rad with shotgun*

LESSON LEARNT. FOLLOW RAD EXAMPLE. DIE.

*walks off in.. chinese warrior fashion*

Offline Jack Lupino

  • Worst Dude
  • Moderator
  • Machinae Prime
  • ***
  • Posts: 12941
  • Karma: 62
  • Gender: Female
Re: Iji - Game/Soundtrack Progress
« Reply #77 on: May 25, 2005, 08:42:53 pm »
wth i didn't post the link in this thread on purpose !!

*Shoots dokyo with rocket launcher*

"I WEAR KEVLAR BITCH"

MDX

  • Guest
Re: Iji - Game/Soundtrack Progress
« Reply #78 on: May 25, 2005, 08:48:15 pm »
lol..

*uses avatar as sheild, then uses guy in sig to destroy rad*

you still semi-plugged =)

Offline Spiff

  • Full Member
  • ***
  • Posts: 642
  • Karma: 22
Re: Iji - Game/Soundtrack Progress
« Reply #79 on: May 25, 2005, 10:18:48 pm »
*Slaps you both with a Velocithor V2-10* :P

By the way, I hope Potatismos doesn't take any personal offense at this, but I'd like the Iji soundtrack to be as consistent as possible. So since Megadokyo is in charge of the soundtrack, and since he's made it his big summer project, he most likely will be making all of the songs in the game. So at the time being I don't want anyone to spend lots of time making songs specifically for use in Iji, when they will probably not be used.

I just figured I'd make it official that Megadokyo will most probably make all the songs. I liked Potat's song, really, but having only one or two songs that sound different from the rest isn't what I would most want to have. So Potat, sorry I never said anything about this before, I hope it's okay. I hope you didn't make that song specifically for Iji (I never asked). If you really want to, and you know Megadokyo in person, maybe you could work together with him though. I apologize if there were any misunderstandings about this.

Offline SomethingApt

  • Machinae Prime
  • *****
  • Posts: 4155
  • Karma: 112
  • Gender: Male
  • [this space for rent]
Re: Iji - Game/Soundtrack Progress
« Reply #80 on: May 26, 2005, 12:02:01 am »
oh damn...

* SomethingGood deletes the song he'd spent the past 7 & 1/2 days composing...

Offline Jack Lupino

  • Worst Dude
  • Moderator
  • Machinae Prime
  • ***
  • Posts: 12941
  • Karma: 62
  • Gender: Female
Re: Iji - Game/Soundtrack Progress
« Reply #81 on: May 28, 2005, 02:30:31 pm »
oh damn...

* SomethingGood deletes the song he'd spent the past 7 & 1/2 days composing...

Lol, that happens with me too a lot of times...

like one moment you're totally in it,

and a moment later , you go "man this sucks."

Offline SomethingApt

  • Machinae Prime
  • *****
  • Posts: 4155
  • Karma: 112
  • Gender: Male
  • [this space for rent]
Re: Iji - Game/Soundtrack Progress
« Reply #82 on: May 28, 2005, 03:43:27 pm »
lol, actually i was joking... but, yeah.... totally....

Offline Outboundlight

  • Renegade Anarchist Folk Hero
  • Global Moderator
  • Machinae Prime
  • *****
  • Posts: 7752
  • Karma: 152
  • Gender: Male
  • Rogue World Asylum Seeker
    • No Art Films
Re: Iji - Game/Soundtrack Progress
« Reply #83 on: May 28, 2005, 05:55:42 pm »
lol when that happenms to me its cuz cakewalk has crashed my cappy PC

Offline Jack Lupino

  • Worst Dude
  • Moderator
  • Machinae Prime
  • ***
  • Posts: 12941
  • Karma: 62
  • Gender: Female
Re: Iji - Game/Soundtrack Progress
« Reply #84 on: May 28, 2005, 10:04:42 pm »
lol, actually i was joking... but, yeah.... totally....

Then why the fuck did you say it ?

bitch

Smeagol

  • Guest
Re: Iji - Game/Soundtrack Progress
« Reply #85 on: May 28, 2005, 10:14:06 pm »
To confuse your poor little inept mind?

Offline Outboundlight

  • Renegade Anarchist Folk Hero
  • Global Moderator
  • Machinae Prime
  • *****
  • Posts: 7752
  • Karma: 152
  • Gender: Male
  • Rogue World Asylum Seeker
    • No Art Films
Re: Iji - Game/Soundtrack Progress
« Reply #86 on: May 29, 2005, 04:11:35 am »
"confusion is not an ignoble state"

ULTIMATE points for recognising THAT quote

Offline Spiff

  • Full Member
  • ***
  • Posts: 642
  • Karma: 22
Re: Iji - Game/Soundtrack Progress
« Reply #87 on: May 29, 2005, 09:33:16 am »
Well, Google found this. :p And what about Ultimate points? Are they points that Ultimate hands out?

I'm slowly getting back to work on Iji again. I've fixed up all the sprites a little, and made Iji's movement easier to handle - she can rise when not fully ducked, and duck when not fully risen. When she gets knocked down and hits the floor, she can also stand up before her "hitting the floor" animation has finished. I'm also thinking of letting her move while ducking, but only very slowly. You can now also scroll the text in text messges with the Kick, Fire and Use keys, and you can abort a cracking attempt before the actual nodes appear (to check the security of an object). The shotgun and Machinegun also have added effects, so it's easier to tell where they hit, and Iji can also Use objects that she stands "inside of", so she doesn't have to touch them with her outstretched hand.

Offline Outboundlight

  • Renegade Anarchist Folk Hero
  • Global Moderator
  • Machinae Prime
  • *****
  • Posts: 7752
  • Karma: 152
  • Gender: Male
  • Rogue World Asylum Seeker
    • No Art Films
Re: Iji - Game/Soundtrack Progress
« Reply #88 on: May 30, 2005, 04:20:53 pm »
ULTIMATE points go to spiff!

damnit, i should make a thread for all the points I give out for quote recognition...

Offline Jack Lupino

  • Worst Dude
  • Moderator
  • Machinae Prime
  • ***
  • Posts: 12941
  • Karma: 62
  • Gender: Female
Re: Iji - Game/Soundtrack Progress
« Reply #89 on: May 30, 2005, 07:08:41 pm »
whasup witgh j00 and UL1M4T3